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Damien's Skills
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Damien's Skills
Damien's Skills
Name: Blazing Fury
Effect: Damien is surrounded by dark blue flames and can do a counter to someones attack, and it also allows him to multiply his attack strength two times his normal ability.
Duration: 5 posts
Cooldown: 5 posts
Prereqs: Must be in danger
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Name: Flash Jump
Effect: Damien can "jump" to places a few feet away in a flash of light, Can dodge any attack that isn't above 20.
Duration: One post
Cooldown: One post(Including someone elses but not in combat, this is for movement only)
Prereqs: None
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Name: Flash Combo
Effect: Uses flash jump to attack an enemy several times in one post
Duration: One post
Cooldown: 2 posts
Prereqs: Must be in combat
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Name: Full Hand Throw
Effect: Damien throws three Fang Knifes in one post, If hits, it instantly kills
Duration: One post
Cooldown: One post
Prereqs: Must have enough knifes, and must have them ready (Take one post to get them out)
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Name: Heal
Effect: Instantly Heals someone else who isn't dead to full health
Duration:One post
Cooldown: Ten posts
Prereqs: Must have friendly that is hurt.
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Name: Katana Mastery
Effect: Plus Five Damage to an attack roll that hits
Duration: Forever
Cooldown: None
Prereqs: Must be using a Katana
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Name: Throwing Knife Mastery
Effect: Plus Two to all attack rolls
Duration: Forever
Cooldown: none
Prereqs: Must be using a throwing knife
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Name: Revolver Mastery
Effect: Plus Two to all attack rolls
Duration: Forever
Cooldown: none
Prereqs: Must be using a Revolver
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Name: Future Sense
Effect: Damien can predict his enemies moves and dodge their attacks as long as he is using this ability, but he has to give up two attack posts before he can use it (This is called his "Charging Period").
Duration: Five posts
Cooldown: Two posts
Prereqs: Must charge before using, afterward he must rest his Timeless Eye
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Name: Break-through
Effect: Damien put a huge amount of force behind this blow allowing him to break right through someones block and doing half the damage. If his roll is a critical it breaks the enemys equiped weapon.
Duration: One Post
Cooldown: Two Posts
Prereqs: None
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Name: Battlefield Awareness
Effect: + 1 to all defence rolls
Duration: Constant
Cooldown: None
Prereqs: None
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Name: Superhuman Strength
Effect: Damien is stronger than any human or beast alive or dead (with maybe the exception of Rashir) Giving him +3 to all melee attack hits and +3 to all melee block rolls.
Duration: Constant
Cooldown: None
Prereqs: None
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Name: Freezing slash
Effect: Damien slashes out in front of him and any liquid within a 20 foot radius is frozen solid, rendering it useless and slippery. If someone is standing in it, there legs freeze with it and have to take a turn to get out.
Duration: 10 posts
Cooldown: 2 posts
Prereqs: None
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Name: Lightning and Thunder
Effect: Damien reaches his sword up into the sky and lightning strikes it, giving it +10 damage to any attack that hits, and then with the sound of the thunder his speed increases exponentially, giving him a plus 5 to dodge, and two attacks each turn. (Damien doesn't use this much, its more for boss slaying)
Duration: 5 posts
Cooldown: 2 posts
Prereqs: Damien must take a post to raise his sword and call the lightning.
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Name: Blazing Arc
Effect: Damien's sword bursts into flame and he swings it around his body in and flame billows out in an 30 foot wide arc in any direction he chooses. It goes for 40 feet and does 20 damage every post untill the targets roll a saving roll. Anyone withing 10 feet (The sword itself) Takes 50 damage initially and then gets the same effect stated above.
Duration: Depends
Cooldown: 10 posts
Prereqs: none
Name: Blazing Fury
Effect: Damien is surrounded by dark blue flames and can do a counter to someones attack, and it also allows him to multiply his attack strength two times his normal ability.
Duration: 5 posts
Cooldown: 5 posts
Prereqs: Must be in danger
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Name: Flash Jump
Effect: Damien can "jump" to places a few feet away in a flash of light, Can dodge any attack that isn't above 20.
Duration: One post
Cooldown: One post(Including someone elses but not in combat, this is for movement only)
Prereqs: None
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Name: Flash Combo
Effect: Uses flash jump to attack an enemy several times in one post
Duration: One post
Cooldown: 2 posts
Prereqs: Must be in combat
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Name: Full Hand Throw
Effect: Damien throws three Fang Knifes in one post, If hits, it instantly kills
Duration: One post
Cooldown: One post
Prereqs: Must have enough knifes, and must have them ready (Take one post to get them out)
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Name: Heal
Effect: Instantly Heals someone else who isn't dead to full health
Duration:One post
Cooldown: Ten posts
Prereqs: Must have friendly that is hurt.
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Name: Katana Mastery
Effect: Plus Five Damage to an attack roll that hits
Duration: Forever
Cooldown: None
Prereqs: Must be using a Katana
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Name: Throwing Knife Mastery
Effect: Plus Two to all attack rolls
Duration: Forever
Cooldown: none
Prereqs: Must be using a throwing knife
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Name: Revolver Mastery
Effect: Plus Two to all attack rolls
Duration: Forever
Cooldown: none
Prereqs: Must be using a Revolver
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Name: Future Sense
Effect: Damien can predict his enemies moves and dodge their attacks as long as he is using this ability, but he has to give up two attack posts before he can use it (This is called his "Charging Period").
Duration: Five posts
Cooldown: Two posts
Prereqs: Must charge before using, afterward he must rest his Timeless Eye
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Name: Break-through
Effect: Damien put a huge amount of force behind this blow allowing him to break right through someones block and doing half the damage. If his roll is a critical it breaks the enemys equiped weapon.
Duration: One Post
Cooldown: Two Posts
Prereqs: None
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Name: Battlefield Awareness
Effect: + 1 to all defence rolls
Duration: Constant
Cooldown: None
Prereqs: None
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Name: Superhuman Strength
Effect: Damien is stronger than any human or beast alive or dead (with maybe the exception of Rashir) Giving him +3 to all melee attack hits and +3 to all melee block rolls.
Duration: Constant
Cooldown: None
Prereqs: None
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Name: Freezing slash
Effect: Damien slashes out in front of him and any liquid within a 20 foot radius is frozen solid, rendering it useless and slippery. If someone is standing in it, there legs freeze with it and have to take a turn to get out.
Duration: 10 posts
Cooldown: 2 posts
Prereqs: None
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Name: Lightning and Thunder
Effect: Damien reaches his sword up into the sky and lightning strikes it, giving it +10 damage to any attack that hits, and then with the sound of the thunder his speed increases exponentially, giving him a plus 5 to dodge, and two attacks each turn. (Damien doesn't use this much, its more for boss slaying)
Duration: 5 posts
Cooldown: 2 posts
Prereqs: Damien must take a post to raise his sword and call the lightning.
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Name: Blazing Arc
Effect: Damien's sword bursts into flame and he swings it around his body in and flame billows out in an 30 foot wide arc in any direction he chooses. It goes for 40 feet and does 20 damage every post untill the targets roll a saving roll. Anyone withing 10 feet (The sword itself) Takes 50 damage initially and then gets the same effect stated above.
Duration: Depends
Cooldown: 10 posts
Prereqs: none
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